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Blender Rig For 2D Animation

Most people use Flash for their 2D animation needs, but apparently some people do use the 3D animation software tools for creating 2D animations as well. The advantage?.. i think it has got more to do with preference than anything else but then again.. 3D authoring tools are good with for doing camera effects and rendering effects if you want to do any. I recently discovered that south park is animated using Maya, I always thought it was stop motion animation oh well i guess they had to move to make the process faster.

The advantages of using 3D animation software for 2D animation in my Opinion
  • Ease of adding rendering effects to the scene.
  • Camera movement can be added easily (esp the z-axis movement)
  • The multi-bone setup makes it easy to animate snake like objects (curvy hands, fire, smoke)
So as i mentioned in my previous post, i've decided to rig the character in blender and here are the results..
The image to the left is the render shot from blender and the one to the right is the rig setup. It was pretty easy to set it up and quickly create an animation. Setting up the rig for the eyes was kinda tricky.. I took a lot of time to get it right. Now a lot of time will probably go into making good animations. I still haven't figured how i can manage the animation of hands and the mouth. Hope to fix that soon..till then, Here is a walk cycle test rendered in blender.

Comments

Tim said…
Nice work!
vkrishna said…
You can check out the blend file for 2D animation... http://gizmothunder.blogspot.com/2012/02/2d-boy.html

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