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Showing posts from December, 2019

H5 Engine Comparision

Recently i was trying to get a game out for the mobile web. I wanted something that would be able to publish light weight game and had a good workflow for artists and developers to get things going as soon as possible. Requirements: Support for Mobile Web GUI for level design Workflow for UI animation Support for 3D games Ability to publish for Native Mobile [Good to Have] The candidates: Unity (unity tiny)  Cocos Creator PlayCanvas Three.js I understand that other than the first two most of others don't have a way to publish to native mobile but the reason i choose them is because mobile web was the first priority and all of them seemed to have good support for it. Criteria Unity Tiny Cocos Creator Play Canvas Three.js 3D WebGL ❌ ✔️ ✔️ ✔️ UI Animation ✔️ ✔️ ❌ ❌ Particle Systems ✔️ ✔️ ✔️ ❌ Editor Support ✔️ ✔️ ✔️ ✔️ Custom Shaders Exp Exp ✔️ ✔️ Native Mobile ❌ ✔️ ❌ ❌ Based on