Adding post processing effects to a game helps you change the visuals dramatically with fairly low effort. So when i wanted to change the look of the game that im making using Cocos Creator i couldn't find a well documented way to do it :( The only documentation available asks us to create a flow and im' not entirely sure where that plugs in as its' surprisingly light on details. Check for yourself Post-processing · Cocos Creator While I was searching for answers I found somebody suggest that this should be done the old-school way. Render to Texture and a Full-Screen Textured Quad . Fortunately this setup was pretty easy to do within Cocos Creator. Create a Render To Texture Resource Set the game Camera target render as this resource. Add a new Camera and a Quad to the scene (set the flags to be different from the original game objects/cam hierarchy) Create a new post-process material for assigning to the Quad. Create a new Post-Process Ef...
Some Random Stuff i work on.. apart from my job.