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Building an Endless Jumper using Godot engine

Godot has a lot of features that are specifically designed for the 2D game development. This also means that there is almost always more than one way to implement a game. 

You can play online before you read any further:

https://vkrishna.itch.io/color-jump


Things I wanted to achieve:

  • Flexibility to design chunks of gameplay
  • Build a procedural system to use these chunks
  • A workflow for quickly treating it the chunk changes
Attempt 1:
I created an array of strings which would represent each rite if the world. Though this sounds ridiculous at first it works for a jumper game as the horizontal movement is limited.




var block = [

“[___________]”,

“_______”

]


The advice structure worked fine but I quickly ran into a problem. It was getting hard for new to visualise  what The chunk was going to look like. So I wanted to leverage the tile map editor from engine to do the level design as well

Attempt 2:

I had good format for describing the chunk but it was hard to create New chunks without a lot of trial and error.

So I created a new scene in Godot for editing abs spitting out tile chunk description for be to copy and pate into the code I already wrote for reverting chunks based on string array. 

I attached a script to the root buffer of the scene and made it a tool. This let me write code that works in editor that  captures the UI-selects input and generates a string per line in the cell used in the tile map for chunk creation

Attempt 3:

Very soon I started to realize I didn’t need to do the tedious work of printing the chunk strings and then copying them for the actual game, I created a single scene with all the levels designed with multiple GridMaps in it, which i instantiated at the beginning of the game and extracted the level details from each of those GridMaps within the design scene. Once i had the levels, i could just free the design scene and move to creating the levels dynamically during gameplay. 

You can checkout the source code of the game: https://github.com/vkbsb/ColorNJump


 


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