Normal mapping is a technique which allows game developers to put in high resolution details on a low poly model. This technique has been around for a while. There are various other algorithms like parallax mapping, bump mapping etc, which typically do almost the same thing. I found this wiki page very useful http://en.wikipedia.org/wiki/Normal_mapping. I was specifically impressed with the external links section which points to various tools and methods in which normal maps can be created. I tried creating normal maps using blender. It was a very good experience. I think it would be helpful if you are trying to implement shaders for normal mapping.
EGS ( Epic Games Store ) like it or hate it, has been giving away free games and if you like free games you would have picked up atleast a couple of them. So given that some of those games are Deck Verified / Playable, its fair to assume you would like to install the EGS on the Deck. Installing EGS on Steam Deck Switch to Desktop Mode on your Steam Deck Download the EGS installer for windows from the Epic Store website: https://store.epicgames.com/en-US/download (using your web browser of choice) Open Steam in the desktop mode and add the installer as a non-steam game In the browse window, switch from .desktop files to All files. Select EpicInstaller-xxx.msi and add it to steam library. Find EpicInstaller in your steam library and open its' properties by hitting the "Gear" icon on the right ...
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