Skip to main content

Vista Beta2..

Finally got my hands on vista beta2 and installed it. The aero (a new feature in vista) which allows the os to have transparent gui.. .. well its' awesome.. the animation effects, the way the icons pop up.. you have to see it to believe it.. Even the bootup screen its' like door way to heaven.. this may sound too much to hear.. but its' true. I'm a linux lover but the desktop looks are something i never compromize about. Vista now thats' something nice. Now.. the media player 11 the number seems a little out of place :p well any way it looks as beautiful as everything else. Here is a screen shot showing media player in action.

Coming to the most important part.. the games :). The quality of the default games provided by windows has for sure increased. They provide a chess game which is called Chess Titans.. essentially a 3D chess board and the same game though.. but the look and feel you get actually makes you want to play it.. similarly the purble place a collection of 3 games which are totally adictive.. :). The mine Sweeper lovers will like the changes that they see in windows vista beta 2. The graphics, sound every aspect of the game is good.



I really cannot comment on the stability and new features (except that i could see at the first go) . Oh by the way the ie7 that comes default with vista did crash just a moment ago when i was trying to upload the media players' screen shot to my blog. I expect to see more such crashes.. keep you fingures crossed and keep waiting for the exiting journey of vista. hehe

Comments

Anonymous said…
hi Vamsi , watz the best sys config that is needed to install Vista ?
vkrishna said…
think the microsoft's site describes it the best :D
Vista Site
Anonymous said…
wat abt the drivers for graphic card ?

can i use it instead of xp?

Popular posts from this blog

Vehicle Physics (Godot 2D)

I've always been fascinated with the vehicle physics used in games. I played so many racing games / the hill climb games and every single time i would wonder wow that must be really hard to do. Thanks to the new generation of game development tools, developing physics based games has become almost a second nature to most people. I didn't want to be left out so i gave it a shot.. I tried setting up vehicle physics in GoDot Engine for a 2D vehicle. Here is what the vehicle scene looks like.. 2D vehicle setup in GoDot As you can see the body collision shape is not right but the rest of the stuff just works. The idea is simple think of what parts move along with the body vs what doesn't. I was kinda stuck setting up the pinJoint2D in GoDot, it actually clearly takes two nodes under the properties. This makes sure that the wheels are hinged to the DampingSpring2D. The Damping Spring2D takes two physics bodies(Body and the PinJoint2D) and makes it work like shock ab

Epic Games Store on Steam Deck

EGS ( Epic Games Store ) like it or hate it, has been giving away free games and if you like free games you would have picked up atleast a couple of them. So given that some of those games are Deck Verified / Playable, its fair to assume you would like to install the EGS on the Deck.  Installing EGS on Steam Deck Switch to Desktop Mode on your Steam Deck Download the EGS installer for windows from the Epic Store website: https://store.epicgames.com/en-US/download (using your web browser of choice)      Open Steam in the desktop mode and add the installer as a non-steam game                                In the browse window, switch from .desktop files to All files. Select EpicInstaller-xxx.msi and add it to steam library. Find EpicInstaller in your steam library and open its' properties by hitting the "Gear" icon on the right side of game details page. Set the proton compatibility to latest one. Now hit the play button and go through the install screens of EGS.  Once t

Flash animations in GoDot Engine

If you have not heard about GoDot game engine,.. you should check it out right away.. godotengine.org Last time, i wrote a blog post about my experience making a simple physics game to GoDot Engine. Though there are a bunch of free options announced during the GDC this year, i thought ill' contribute to the engine. The one piece that is most important for game dev is the pipeline for the engine. One of the most common tools used for 2D animations is Flash. I have been using a library called Super Animation for almost all the games we've made for android at TMG. It's  a  free tool which lets you convert swf files to .sam files. This file can then be loaded in Cocos2Dx using the Open source loader library  https://github.com/raymondlu/super-animation-samples I thought it would be a good idea to port this cpp library to GoDot so that i understand how to write custom modules for the engine. This is the video of the module in action. I have exposed