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Path tool (Gimp)

The path tool is really nice for drawing smooth curves.. well thats' if you are ok with randomly popping vertices here and there :)

Lesson about Training Sessions

Learn to ignore whats' being said during the training sessions.. .. !!!

Source Release

In my previous post i said that the rhythm game that im' developing for pyweek is in Development well.. there are still some things that need to be modified and fine tuned.. but you can try out the version i submitted for the contest here It's not as perfect as i wanted it to be.. and it's not as entertaining as i thought it would be but it definitely will make a hell of a typing tutor :) The windows version will be up soon.. mean while you can install python and pygame and check the game out.

Take that Patapon

If you have been paying attention to the latest psp games that have been coming out.. you are sure to have come across the rhythm game called PataPon. This game has and interesting art style and a lovely game play. If you have seen the hundreds of youtube videos floating around.. you will notice how fluid the animations are, just amazingly beautiful. I don't have a psp but damn.. i would love to play this game.. well any way.. PyWeek was upon me with the theme as Robots. Well.. since I wanted to play patapon badly i somehow wanted to use pyweek as a pretext for creating a game which felt similar to PataPon. Robot Minions was the instant idea that came to me. Since i'm at home and my work start a few days after pyweek ends... i thought this might be a good chance to experiment and try to build something which resembles PataPon :) My laptop hasn't been in best of its' shape... troubling me with minor issues like sound.. (ya the sound isn't working any more :() So you...

Ninja(update)

Here is how the art style in the game might look. I have copied the art style of the background from the patapon game(for psp). I used gimp to imitate that background, drew the ninja character i was working on.. and here it is.. im' kinda liking it .. i hope to start off working on the game as soon as possible. Drawing this concept gave me a chance to learn a thing or two in gimp. For example the curved lines (trunk of the trees) are drawn using the create path tool in the gimp. Similarly the distorted tree leaves are created using the filters->distort->curve thing. Amazingly simple to use and i was able to get the desired results in the image. Just imagine that ninja running around slicing enemies... aaah.. the beauty of imagination :D

Ninja

If you are anything like me.. you would be really exited about games like ninja gaiden2, devil may cry4, etc. These games belong to a sweet game genre called hack-n-slash, these basically require the user to frantically keep pressing keys to get combos of attacks and to clear off hoards of enemies. It requires speed and co-ordination, i know not everybody is as exited about these games as i am.. but any way.. .. i wanted to try out the severing the foes limbs concept... you know.. just slice through the enemies and leave their body parts flying around kinda thing. I know it sounds very evil but then... i think its' pretty cool. What better premise for you to slice your enemies into pieces can you get other than that you are a ninja and you have to kill the bad guys :) Well here are the concept drawings i'm planning to use for the hack-n-slash game that i might be developing (fingers crossed!) Oh btw.. the first character is inspired from a ninja drawing submission under cartoo...