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Showing posts from March, 2013

GamePlay Engine

I came across GamePlay engine a while ago. It claims to be easy to pickup for people who have worked on cocos2d-x or similar libraries. I doubted that claim and was too full of myself to give it a go. After all i already have a class for loading 3D models in cocos2D-x. Over the weekend i wanted to give it a go just to get a feel for how things work in GamePlay engine. Im' happy to report that It was pretty awesome and would definitely give it a go if i had to pick up a free 3D engine to work on a game. There were a few things that threw me off though, took me a while to figure out what was going on.. my first hurdle was to fix the Xcode projects.. The missing Frameworks? So the projects were all the basic stuff required for an app but the xcode projects from GamePlay were showing them as missing... so basically i just had to drag drop them from finder window to the project tree. Easy but lost a lot of time trying to figure this out, Basically lack of documentation / tr...