For the pyweek11 i wasn't sure if i should register because i thought it might be hard to find time to complete a game. After a lot of thought I did register. Just before the contest started, I had to work a little extra at the office, get some stuff done as a result I lost the first 2 days of the pyweek. Just when i thought i had the rest of the week (5days) for completing.. i was required/requested to travel. So i quickly decided on a simple game mechanic that i wanted to implement and started working on " StarDust ". Just after 2 days of work on the game, it looks pretty good. Im' glad i settled for a simple game mechanic and concentrated on getting the things work right. Im' really amazed that i could complete this game in just 2 days. Oh well just have a look and see for your self :D Game Features: Achievements tracking High Score tracking Beautifully animated Patterns for waves of stars. Simple Mouse based Controls. Editor to create new Patterns (easy to lo...
Some Random Stuff i work on.. apart from my job.