i got a galaxy nexus recently and as you can imagine i was very excited and began downloading a the popular games most of them behaved fine but there were some apps and games which had services eunning in rhe background even though the app was killed.i had to go to the settings and stop them. i wouldnt bother too much if the battery wasnt effected but from what i have seen it does. i wonder why the developers would so thia on a phone app. i prefer the apps that update when i ask them to. i really hope people stop doing this service atarting frenzy in their apps.
I've always been fascinated with the vehicle physics used in games. I played so many racing games / the hill climb games and every single time i would wonder wow that must be really hard to do. Thanks to the new generation of game development tools, developing physics based games has become almost a second nature to most people. I didn't want to be left out so i gave it a shot.. I tried setting up vehicle physics in GoDot Engine for a 2D vehicle. Here is what the vehicle scene looks like.. 2D vehicle setup in GoDot As you can see the body collision shape is not right but the rest of the stuff just works. The idea is simple think of what parts move along with the body vs what doesn't. I was kinda stuck setting up the pinJoint2D in GoDot, it actually clearly takes two nodes under the properties. This makes sure that the wheels are hinged to the DampingSpring2D. The Damping Spring2D takes two physics bodies(Body and the PinJoint2D) and makes it work like shock ab
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