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Showing posts from March, 2011

MuCap Gameplay

After downloading fraps and recording some gameplay of MuCap i had to fiddle around with the video editing tools to find the right one to get the video done. It's not very well made, the transitions are rough esp the music, but i hope it gives a better understanding about how the game plays. Ps: i've never made a gameplay video before.. so please excuse the low production values of the video :D

MuCap

Sounds like something you heard before.. yes .. "MoCap" is the word you might have heard :) so here is the idea.. i wanted to make some game using the music to trigger the actions on screen and the result is MuCap (Music Capture) with the tagline as "Capture the Music". I've been working on this idea for a few days now and it is turning out pretty good. I should admit though ive' spent a lot of time on trying to figure out how to create an ideal level editor, i even considered trying to automate it but settled with hand coding the levels. Just couldn't find the sweet spot for a good level editor, but "audacity" proved to be the best for the job. The art is pretty straight forward steps: Create graphic in InkScape Gaussian filter the object Paste a copy of the same object And presto.. we have the glowing object. I've tried to keep the art as simple as possible and it worked out pretty well. I've looked at various wallpapers from Deviant

Mage

I've come across this amazing drawing program called mypaint its' got better interface as far as the painting is conserned. The default brush collection seems nice and is pretty effective. I thought id' give it a try and here we are.. I've also been working on a game concept which is coming along quite well but im' still tossing around and playing with the gameplay/concept a bit. Hopefully ill' have something up soon.