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Showing posts from September, 2013

GloBall

GloBall Icon I've been drafting various ideas for a while and been thinking about getting to actually making them for a while now. Ever since i've started working in the games industry i've started thinking about bigger projects which are obviously going to take longer to develop. But I decided that should not be stopping me from making something quickly like i used to and put it up just for the heck of it. Its' one of those times when im' just eager to finish something and put it up. Here is the text i put down for this game a while ago: Neon Defender 2D Shooting game where you user cubes vs spheres style gameplay to select the type of bullet being shot. The enemies will be of different behaviors like in geometry wars and those from cubes vs spheres. So I called it Neon Defender because i was sure i wanted to go the Geometry Wars art style. Any way from that point it's moved through some hoops. I added the Upgrade mechanics for "loot Drop"