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Showing posts from April, 2013

Gameplay3D on Android

I've experimented with the Gameplay3d engine by the good folks at blackberry and found it really fun to work with. There are still some kinks to be worked out about the workflow for the materials but over all the experience has been good. Today i've managed to get them some demos running on my device.. here are the screen shots.. Here are the steps to get the apps on to the device.. cd /android $ANDROID_SDK_ROOT/toos/android update project -t "android-10" -p . -s $ANDROID_NDK_ROOT/ndk-build ant debug install Space Ship Sample from Gameplay src A Sample 3D application ive' developed using Gameplay The takeaway would be that.. if you are looking for a good free 3D engine to start off something Gameplay  might be a good place to start, especially if you are familiar with OpenGL and GLSL shaders.